using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ThunderStrikeAnimationControl : MonoBehaviour
{
    ThunderStrikeControl control => GetComponentInParent<ThunderStrikeControl>();

    private void AnimationTrigger()
    {
        control.AnimationTrigger();
    }

    private void AttackTrigger()
    {
        control.AttackTrigger();
    }

}
